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Lotharingia Xavier’s Land Time Boost

Discussion in 'Completed Ability Upgrades' started by WuffyWuff, Jul 3, 2019.

  1. WuffyWuff
    WuffyWuff

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    A pretty basic upgrade, no biggie. Thanks to the general process of time and Xavier’s consistent (stubborn) dedication to spending as little time in his merman form as possible, the time he can spend before he must submerge himself in water will be extending from 6 hours to 9 hours. Which also means he can sleep in a bed again!
    Salt water submersion going from 6 hours to 9 hours, fresh water submersion going from 3 hours to 5 hours.

    Updated Power
    Water Requirement - If Xavier is out on the land for a consecutive 9 hours, his body will rapidly start to dry up. He will rapidly experience signs of extreme dehydration which will find that the consumption of liquid doesn't get rid of the issue. Leaving it alone can and will result in Xavier’s own death. In order to get rid of the issue, Xavier must submerge his body entirely in water to 'reset' this timer. Submerging himself in fresh water, or water like in swimming pools and/or tap water will only give Xavier 5 hours before he has to submerge himself again. Staying in water will keep the timer reset, and it only starts being relevant again once he is out of water. Regardless of if he is in water or not, if he is using a human shape charm, the timer will be active.
     
  2. Polaris
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    Improvement to weakness = 5 posts.
     
  3. WuffyWuff
    WuffyWuff

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  4. Polaris
    Polaris

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    Vouchers taken, go ahead and edit.
     


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