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Lotharingia Lich Rising

Discussion in 'Completed Ability Upgrades' started by Kada, Jul 22, 2019.

  1. Kada
    Kada

    Killer GM
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    So my very good and wholesome boy, Jeremiah Grunewald, is going to be dabbling in That Which Man Was Never Meant to Do(tm). AKA, he's going to try and bring his mother's (now ex) boyfriend back to life. Unbeknownst to Jeremiah, Broen is already alive and kicking, and trying to pull on a soul that isn't there has some nasty repercussions. Like exploding and having your body stitch itself back together from whatever is nearby.

    So this will be a species change from Human to Lich (Undead). He will not be losing his current abilities and will gain:

    Passive - Lich
    Jeremiah is undead. He requires neither food, sleep, nor air to breathe. He has no organs to speak of, so he cannot be wounded in any meaningful way by mundane weaponry. If his body is damaged, new portions will grow from the plant matter that makes up much of his body. This process can take several days depending on the amount of damage he sustains.

    Passive - Phylactery
    Jeremiah has an object, a necklace given to him by his fathers, that contains his soul. So long as the necklace remains intact, Jeremiah cannot die. Though his body can be kept in an inert state by damaging it severely, he will not lose consciousness.

    Weakness - Phylactery
    If someone takes hold of his Phyactery, they can command him as though they had his True Name.

    Weakness - Fire
    Due to his body being made primarily of plant matter, Jeremiah catches fire very easily.
     
  2. Polaris
    Polaris

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    New passives = 10 posts

    New weaknesses = -10 posts

    No posts needed, go ahead and edit.
     


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