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Primary Adelaida D. Turley

Name: Adelaida D. Turley
Age: 25
Birthday: September 21
Gender: Female
Species: Human
Category: Student
Class: Collegiate
Grade: 4th year
College Major: Psychology
Career: Quit burger joint to found ArcanExpress.
Appearance Description: Adelaida is a 5'9 tall woman with messy black hair and black eyes. Her skin is pale, and some burns are observable along the hands and the neck. Her piercing stare is surrounded by bags indicating a long history of sleeplessness.

Adelaida typically wears baggy clothing and always has multiple layers on, sometimes wearing scarves in the middle of summer.

adelaida edit basic.png

Art is an edited version of Pilot Silvia from the game Black Survival. Art credits to Nimble Neuron.

(I might replace this my own rendition once I actually manage to draw a portrait that I'm happy with.)​

Personality Description: Adelaida is tired. A large amount of her character boils down to her exhaustion - life is exhausting, suppressing the urges is exhausting. This exhaustion carries over to every other aspect of her personality, from her dry, deadpan humor devoid of the effort to be witty, to her haphazard sense of fashion that is little more than stepping through the wardrobe and seeing what sticks on the way out.

For someone so tired however, Adelaida is constantly seeking out exhausting activities. She is very social and active, and has a severe hedonistic streak. Stimulation keeps the urges at bay, and so she seeks it out.

Adelaida also has a compulsion towards fire. Fire makes her safe, fire makes her calm and restful. But fire is dangerous, and so she has to constantly suppress the urge to create safe spaces wherever she is.

Underneath the exhaustion and ceaseless search for the next noise to drown out the pyromaniac voices within, Adelaida hides a sharp mind. She is extremely proficient at picking out mannerisms, body language, and all sorts of tells, allowing her to figure out what makes minds tick. A large portion of this expertise was derived from a decade of figuring out how to keep her own mind in check.

Adelaida may be a fire, but she is a controlled fire. She is always controlled, and has an extremely strong individual will underneath it all. She as such also has a large amount of respect for individual will. Part of it stems from controlling the Living Flame, and part of it is from her long history of practicing an extremely precise and rigorous school of magic.

While this seemingly contradicts her hedonism, it does not - she is controlled even when sating her appetites, and her control manifests in her knowing her limits. She only drinks and revels exactly as much as she wants - no more, no less.

Active Abilities:
Burning Ghost of Manta Carlos Coast.
Adelaida is the result of playing with fire, and getting burned. She screwed up an attempted fire experiment in the past and is now constantly filled to the brim with fire. Flames constantly well up within, and must be vented regularly to prevent overloading (once a day).

She can produce jets of flames of varying color based on heat, up to white flame. However, the stronger the flame, the quicker it is to run out. At most, she can handle brief periods of white-hot blaze, or otherwise she can muster more normal-colored fire for several hours.

The flames can be altered, reshaped, and otherwise manipulated, but once they set objects ablaze, those flames are no longer part of her ability and must be put out manually.

Burn Order. Adelaida can also take control of nearby magical fire. She can only change its shape or course, and cannot put it out. She also cannot take control of mundane flames.

Passive Abilities:
Adelaida regenerates faster when the temperature is warmer. Notably, this does not make her immune to flames - at a certain threshold (roughly 550 degrees centigrade) the faster regeneration is overcome by the damage to her body. At room temperature, she regenerates twice as fast as normal humans.

Combustion Reaction. Adelaida can breathe through her flames - as long as they continue to take in oxygen, so does she. This has very few practical uses.

A Theoretical Degree in Magic. With her long career in magic and her encyclopedic knowledge of all manner of arcane spellmaking, Adelaida has become capable of recognizing, analyzing and recreating nearly any spell she encounters, given enough time to study it. Notably, this does not let her cast any magic other than her fire magic, as without a soul she can no longer manipulate the magic needed to cast things. All she can do is recreate the spell in the form of runes or arcane script, essentially writing down the formula for the spell.

My Soul Burns. With her soul replaced by a portal to the Living Flame in the Elemental Planes, Adelaida can no longer directly harness magic. Her unique status also makes her invisible to life-detecting effects, and grants her immunity to soul manipulation (because there's nothing to manipulate).

The Cold Bothered Me.
Adelaida feels the effects of extreme cold more than most. She can handle low temperatures with her flames, but if she runs out or for whatever reason is in sub-zero (in actual temperature units), she takes damage more rapidly than normal humans. She starts taking damage faster below 50 degrees centigrade.

Burning Effect. With her soul devoured and replaced by a portal to the Living Flame, Adelaida can no longer use any magic that requires internal power other than fire magic. She is currently researching a way to regain normal spellcasting capabilities, but the efforts will take years at the least.

Biography: Adelaida grew up learning magic at a young age. She displayed great prowess, picking up the formulaic methods of rune magic, script magic, and all sorts of other magics whose processes required precision and scientific rigor.

With her unprecedented affinity and skill with her school of magic, Adelaida quickly mastered what magic there was to master, and made a small fortune creating and selling magical constructs coded to obey and perform spoken commands.

She dabbled in all sorts of "taboo" spells, such as necromancy and life magic, displaying a level of success, but with little permanent result to show for it save for her one successful attempt at creating an artificial, sapient lifeform, which she then put to work in their family home as "hired help."

At the age of 18, she attempted a spell.

That spell would have let her peer into alternate planes, but instead she accidentally made herself a conduit to the flames of an alternate plane and became full of fire. Her soul burned away, and in its place was a portal to the Living Flame - unceasingly hot, and threatening to consume. One power supply for another, but the new one, while powerful, was nowhere near as versatile. She'd lost the magic she was most proud of, even though her knowledge stayed. She could write the words, create the symbols, but without a soul, she could not cast again.

The resulting blaze consumed her family home and all within it, and while she was never implicated directly, enough correct guessing that it was her fault as the sole survivor drove her away from their ancestral homeland.

Severe burns were sustained in the early months, though after a while the fires were brought low and slowly controlled.

However, with the risk of keeping her in a populated and ill-prepared area, she was sent to Manta Carlos where at the very least, if she overloaded, there was plenty worse that the island had witnessed.

Now, she lives by herself in a modest home on the island, spending what she made years ago to survive. And in due time, she will regain what she lost.

Resources: Adelaida has a beachside home, paid for by her old savings. She can't stay in the dorms after all.

Aside from the bungalow, she has a rowboat (mainly to let her vent fires out in the open ocean), multiple spellbooks, and a small collection of spellbooks. She has a small fortune, but doesn't touch it much.

With the start of ArcanExpress, Adelaida has converted the garage of her home into an arcane workshop.
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First release
Last update
September 21
She / Her
4th year
Field of Study
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